Terminology

Aerated - Containing Air
Attain - Surf/ferry from a lower spot to a higher one/eddie.
Back wash
Balzy - A adj. that refers to the attitude, mental state, or braveness of a boater. Doesn't refer to skill.
Beat Down - To get beat down or to be beaten down
Bedrock - Huge slabs of rock helping form the mountain. This rock is often the deepest layer of exposed rock in the creek's geological make-up. On top of it are rolled boulders, water cut channels, trees, dirt. Bedrock goes in any direction between horizontal and vertical.

Bedrock angle in a creek that drops 650 fpm is something like this:

Graph Coming Soon......
(someone please help me here)
"Big Drop" - probably a big change in gradient
Blaze - Term often associated with the art of going fast down a creek. Fun on some creeks where there are lots of boaters(ex.Green). While blazing, one often runs rapids direct, catches few eddies, scouts little, and passes many other boaters. Usually done by boaters of a high caliber and who are thoroughly familiar with the particular run/creek
Blind - Can't be or hasn't been seen
Bomb - to go fast, to descend quickly
Boof - Launching a boat and oneself out over and away from a drop, pour-over, rock, or consequence

Delayed Boof - waiting to apply boof stroke until after one has begun to accelerate into a drop
Boogie - a certain section of creek......may have gradient, .....rolled boulders......., scenic drops........, action, .......etc.
Boxed In
Brace - Often associated with the action of a boater applying a paddle to a current in order to provide a force generated upward thus keeping his/her head above the surface.

"
Air Brace" the paddle reachs for air trying to get some leverage. there is little friction between the paddle and air. It may seem to work for a microsecond but for every force there is one in the opposite direction so boater probably continues motion in previous direction.

"High Brace"

"Low Brace"
Breakdown-A paddle that disassembles and can potentially be stored in a kayak.
Broach - pin on the upstream side of an obstacle
Cave - Usually refers to a point/hazard where the water travels underground or under rock
cfs - cubic feet per second
Chimes - angle and curvature between the bottom and side of a boat. A boat with chimes usually has a sudden change in this ange, thus creating an edge.
"Cheat" - boater consciously choosing to avoid a difficult water channel.

"Cheat Route" a different way a boater can go to avoid a difficult water channel
Confluence - joining of two small creeks
Continuous
Creek - little thang that falls off the side of a mountain
Direct-- not catching eddy's in the approach of a big drop
Drop
Entrance Rapid - a section or drop prior to a more significant section or drop.
Expedition - A major trekking using kayaks as partial/primary mode of transportation
Feeder Streams - Small creeks coming in to join a larger one
Ferry - traversing a current
First Descent - First attempt at a River, Creek, Rapid, or Route/Line
Flail - to paddle sloppy
Flooded - High water table
Flood Stage
Flood Zone
FPM - feet per mile
Gauge - indicator of water level
Gear
Gnar - High Caliber of whitewater/rapid
gradient -
Guidebood - Information compilation on specific rivers/creeks, typically sold
Green Water - Dense, nonaerated water
Hair- High caliber of whitewater/rapid
Hamm'd - Slang for "beat-down",
Hand Paddles - usually pieces of plastic with webbing that can be used as back up or primary mode of leverage. Some people use them as their main paddle.
Horizon Line - Water's image ends continuing with land....or trees... or distant rapids
Huck - to throw/paddle/hurl oneself off of a big drop / waterfall / rapid
Hunge - 100% flow 1 generator Green NC.
Laps - multiple runs on one section of a river/run
Lip - The edge of a waterfall or rock.
Manky - Burley
Meat - Usually the most powerful part of a rapid, might also refer to the middle

Run the Meat - May mean look for a low mark on the horizon line
Meltdown
"Must Make Move" - a line that must be taken to avoid hazard
"Over the Handle Bars" - to flip vertically in a kayak or canoe head first - (similar to a bike crash)
Oregon Tuck - Leaning forward over a drop of considerable size to complete the angle of attack (charc) before landing, placing paddle to the side paralled with boat
Peel Out - exiting an eddy
Pin - to get stuck on an obstacle
Plug - landing in deep water at a steep angle, boat may travel far below the surface.
Point Man - the lead man in a team
Poogies - Hand Warmers
Pool Drop - Characterist of creeks that drop then land in a pool of water......drop......pool of water. ...... drop.
Portage - walking, hiking, climbing around a rapid so as to avoid a consequence
Pot Hole - A hole in the bedrock usually formed from water
Pour Over-
Reactionary Wave/Diagonal
Rocker - the angle and curvature in the bottom of a kayak going from bow to stern
Route - A particular line that can be paddled

"To Route" - to go fast
Run Out - the section below the gorge. May consist of scree, boulder gardens,
Runnable - Navigable (granted this is dependant on one having necessary skill)
Scout - this term refers to a boater physically looking at a rapid and identifying lines, hazards, and consequences. Sometimes this can be performed from a creek worthy vessel in an eddie but often it requires hiking the creek's banks to see what is on the other side of a horizon line. Experienced boaters may find it possible to perform while running a drop that he/she is not familiar with but should be done cautiously.
Scrappy - Shallow
Seam
1. Creeker - The point at which two currents or walls of water collide producing a grey area in water direction.
2. Squirtboat -The entry point into another world
Self Rescue - to help one's self out of a situation .. . (in a boat or swimming)
Sieve - Usually refers to a crack between two or within one rock. Sometimes these are large enough for a boat and boater to pass through, sometimes only one or the other, and sometimes neither only water
Sketchy - maybe a boaters particular line meaning that it wasn't very clean. Sometimes refers to a rapid meaning that it's particularly dangerous for one reason or another.
Shuttle - transportation mode from two points on the river/creek
Shuttle Bunny - the one driving (perhaps providing) the mode of transportation
Sick - Synonomous for good, real good, maybe not so good, dangerous, fun, stupid,..silly....
Slide - Probably refers to a rock slide that goes in any direction between 0 and 90 degrees...
Slot - Narrow passage way between rock/trees or nearly anything else
splat -
Spout - water projecting away from the river/creek bed
Strainer - Wood or debrie that allows current to pass through. Strainer can potentially catch and restrain objects drifting, thus pinning them.
Surfed - recirculated (in or out of boat)
Swim - to exit your water going vessel and head for a safe place
Terminal Eddy - An eddy that will be very difficult to escape from in or out of a kayak.
Terminal hydraulic - A hydraulic that will be very difficult to escape from in or out of a kayak.
Throwbag - A bag containing a rope that can be used to throw to boaters during rescues, tie boats on cars with, move boats during portages, etc.
Tongue - A channel of water passing between stationary objects
Trash - Rapid with high consequences and low pay off.
Tuck - Leaning forward over a drop of considerable size to complete the angle of attack (charc) before landing.
Undercut- A rock or portion thereof that allows water to travel beneath it.
Unrunnable - unnavigable
"Upside Down Jesus Pose" - Click here, run a search for "Jesus"
Vail/Curtain - Water pouring in from the boaters left or right while running a drop/rapid
Vertical Pin - to get stuck with feet either pointing down river or up..
Wheel-Chair - Low water level overall forcing boaters to physically wheel-chair themselves in their boats across rocks
wrap -
Z-drag - A mechanical advantage system used with aid of ropes during rescues/pins/boat extractions/etc.
 

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